Intro to Autodesk Maya

Have you ever wanted to make your own animated film or game but don’t know where to begin? Creating a 3D scene involves many different stages of a production pipeline that each contribute to a final render. In this workshop, you’ll be introduced to the foundations of some key disciplines, such as modeling, shading, and lighting, as well as many of the basic concepts for each. In doing so, we hope to make the field of 3D production more approachable and give you a basis to build on to explore the possibilities of CGI.

Presented by

Leo Ko